public TankSituation GetTankSituation(int playerIndex, int tankNumber) { return(GameSituation.GetTankSituationByPlayerAndTankNumber(playerIndex, tankNumber)); }
public TankSituation(GameSituation gameSituation) { GameSituation = gameSituation; TankActionSituationsPerTankAction = new TankActionSituation[Constants.TANK_ACTION_COUNT]; }
public Scenario(GameState gameState, GameSituation gameSituation) { GameState = gameState; GameSituation = gameSituation; }