示例#1
0
 Symbol AddFunction(string name, int numargs, DataType type, CallKinds callkind, string method, FuncKinds funckind)
 {
     return(Add(name, new Symbol {
         Kind = SymKinds.FUNC,
         CallKind = callkind,
         NumArgs = numargs,
         DataType = type,
         FuncKind = funckind,
         CallInfo = CallInfo.Get(method),
     }));
 }
示例#2
0
 Symbol AddFunction(string name, int numargs, DataType type, CallKinds callkind, string method, FoldableFlags foldable = FoldableFlags.NUL, FoldSeeds seed = FoldSeeds.NUL)
 {
     return(Add(name, new Symbol {
         Kind = SymKinds.FUNC,
         CallKind = callkind,
         NumArgs = numargs,
         DataType = type,
         Foldable = foldable,
         FoldSeed = seed,
         CallInfo = CallInfo.Get(method),
     }));
 }
示例#3
0
 Symbol AddDyadic(string name, int numargs, int precedence, JoinOps joinop, string method)
 {
     return(Add(name, new Symbol {
         Kind = SymKinds.FUNC,
         CallKind = CallKinds.JFUNC,
         NumArgs = numargs,
         Precedence = precedence,
         JoinOp = joinop,
         DataType = DataTypes.Unknown,
         CallInfo = CallInfo.Get(method),
         Foldable = (joinop.HasFlag(JoinOps.LEFT) == joinop.HasFlag(JoinOps.RIGHT)) ? FoldableFlags.ANY : FoldableFlags.NUL,
     }));
 }
示例#4
0
 Symbol AddOperator(string name, int numargs, int precedence, DataType type, string method, FoldableFlags foldable = FoldableFlags.NUL, FoldSeeds seed = FoldSeeds.NUL)
 {
     return(Add(name, new Symbol {
         Kind = SymKinds.FUNC,
         CallKind = CallKinds.FUNC,
         NumArgs = numargs,
         Precedence = precedence,
         DataType = type,
         Foldable = foldable,
         FoldSeed = seed,
         CallInfo = CallInfo.Get(method),
     }));
 }