private void Update()
        {
            if (renderers == null)
            {
                return;
            }

            color = AmbientProbeSystem.GetInterpolatedColor(this.transform.position);

            for (int i = 0; i < renderers.Length; i++)
            {
                if (renderers[i])
                {
                    renderers[i].GetPropertyBlock(props);

                    props.SetFloat("_AmbientProbes", 1); //Enable sampling in character shader
                    props.SetColor(propertyName, color);

                    renderers[i].SetPropertyBlock(props);
                }
            }
        }
示例#2
0
        private static void OnSceneGUI(SceneView sceneView)
        {
            AmbientProbesEditor.Instance.Repaint();

            if (AmbientProbeGroupEditor.selected)
            {
                Handles.color = new Color(1, 1, 1, 0.25f);
                Handles.DrawWireCube(AmbientProbeGroupEditor.selected.bounds.center, AmbientProbeGroupEditor.selected.bounds.size);

                foreach (AmbientProbe probe in AmbientProbeGroupEditor.selected.probes)
                {
                    //Set to color of probe
                    Handles.color = (probe.overriden ? probe.color : AmbientProbeGroupEditor.selected.color);
                    if (probe.global)
                    {
                        Handles.color = RenderSettings.ambientSkyColor;
                    }

                    //Handles.SphereHandleCap(0, probe.position, Quaternion.identity, 0.5f, EventType.Repaint);
                    Handles.DrawSolidDisc(probe.position, sceneView.camera.transform.forward, 0.25f);
                    if (selected == probe)
                    {
                        Handles.DrawWireDisc(probe.position, sceneView.camera.transform.forward, 0.3f);
                    }

                    if (Handles.Button(probe.position, Quaternion.identity, 0f, 0.25f, Handles.SphereHandleCap))
                    {
                        selected = probe;
                    }

                    Texture2D newPhoto = new Texture2D(1, 1);

                    if (probe.global)
                    {
                        //Global
                        newPhoto.LoadImage(Convert.FromBase64String("iVBORw0KGgoAAAANSUhEUgAAABgAAAANCAIAAAA8DjmHAAAAAXNSR0IArs4c6QAAAARnQU1BAACxjwv8YQUAAAAJcEhZcwAADsMAAA7DAcdvqGQAAABuSURBVDhPY6AWYARivaIdEA7Z4FKfBxOUSTGgmkEsUBoMLva6Q1lgoF+8E1kEyAWSQBEIAw2gGAQEmIrgIriMgAB0g4AA7gq4EyBc/ABLGAH1I9sM4SKLYAXoLsK0H82BQICsBi44jNMRlQADAwAqzSfkpNLskAAAAABJRU5ErkJggg=="));
                    }
                    else if (probe.overriden)
                    {
                        if (Handles.color.grayscale > 1)
                        {
                            //HDR
                            newPhoto.LoadImage(Convert.FromBase64String("iVBORw0KGgoAAAANSUhEUgAAABgAAAANCAIAAAA8DjmHAAAAAXNSR0IArs4c6QAAAARnQU1BAACxjwv8YQUAAAAJcEhZcwAADsMAAA7DAcdvqGQAAACVSURBVDhPY6AWYATiM4GBEA4ymFooAGWhgrMbwqEsJHCpz4MJyqQYUM0gEAB67T8YABlwduKhRAgDDoAimIJAoFe0A2gIYRclHU4CIiBjnu08iAgQ6BfvBCIoBwxQDDJetw6IoBy84GKvOxBBOWCAYtDZoCAggnLwArhz4AzCXgP6COIpiAfhAGIE3F3DPB1RATAwAADdjF3KBS8mWgAAAABJRU5ErkJggg=="));
                        }
                        else
                        {
                            //Normal
                            newPhoto.LoadImage(Convert.FromBase64String("iVBORw0KGgoAAAANSUhEUgAAABgAAAANCAIAAAA8DjmHAAAAAXNSR0IArs4c6QAAAARnQU1BAACxjwv8YQUAAAAJcEhZcwAADsMAAA7DAcdvqGQAAAA3SURBVDhPY6AWYATiM4GBEA4ymFooAGWhgrMbwqEsJHCpz4MJyqQYjBpEGIwaRBhQzSAqAQYGAMLuBhZaNrITAAAAAElFTkSuQmCC"));
                        }
                    }

                    Handles.Label(probe.position, new GUIContent(newPhoto));

                    Handles.color *= probe.occlusion;
                    Handles.color -= new Color(Handles.color.grayscale - 1, Handles.color.grayscale - 1, Handles.color.grayscale - 1, 0);
                    Handles.color  = new Color(Handles.color.r, Handles.color.g, Handles.color.b, 1f);
                }

                EditorGUI.BeginChangeCheck();

                if (selected != null)
                {
                    if (Tools.current == Tool.Move)
                    {
                        selected.position = Handles.PositionHandle(selected.position, Quaternion.identity);
                    }
                }

                if (EditorGUI.EndChangeCheck())
                {
                    EditorUtility.SetDirty(AmbientProbeGroupEditor.selected);
                    AmbientProbeGroupEditor.selected.RecalculateBounds();
                }
            }

            if (selectedSampler)
            {
                AmbientProbeSystem.ProbeInterpolation data = AmbientProbeSystem.GetInterpolationData(selectedSampler.transform.position);

                source = data.source;
                dest   = data.dest;
                dist   = data.dist01;

                Handles.color = Color.white;

                if (source != null)
                {
                    Handles.DrawAAPolyLine(Texture2D.whiteTexture, 2f, new Vector3[] { selectedSampler.transform.position, source.position });
                }
                if (dest != null)
                {
                    Handles.DrawAAPolyLine(Texture2D.whiteTexture, 2f, new Vector3[] { selectedSampler.transform.position, dest.position });
                }

                Handles.Label(selectedSampler.transform.position, new GUIContent("Distance: " + dist));
            }
        }
示例#3
0
        private void OnGUI()
        {
            EditorGUILayout.LabelField("Selected group: " + (!AmbientProbeGroupEditor.selected ? "NONE" : AmbientProbeGroupEditor.selected.name));

            if (!AmbientProbeGroupEditor.selected)
            {
                foreach (AmbientProbeGroup group in AmbientProbeSystem.groups)
                {
                    using (new EditorGUILayout.HorizontalScope())
                    {
                        EditorGUILayout.LabelField(group.name);
                        if (GUILayout.Button("Select"))
                        {
                            AmbientProbeGroupEditor.selected = group;
                        }
                    }
                }
                return;
            }

            EditorGUI.BeginChangeCheck();
            AmbientProbeGroupEditor.selected.color = EditorGUILayout.ColorField(new GUIContent("Color", "The default ambient color when there's no probe affecting the sampler."), AmbientProbeGroupEditor.selected.color, false, false, true);
            if (EditorGUI.EndChangeCheck())
            {
                EditorUtility.SetDirty(AmbientProbeGroupEditor.selected);
            }
            EditorGUILayout.LabelField("Probe count: " + AmbientProbeGroupEditor.selected.probes.Count);

            if (GUILayout.Button("Add new"))
            {
                AmbientProbe probe = new AmbientProbe();
                probe.position = SceneView.lastActiveSceneView.camera.transform.position + (SceneView.lastActiveSceneView.camera.transform.forward * 10f);

                AmbientProbeGroupEditor.selected.probes.Add(probe);
                AmbientProbeGroupEditor.selected.RecalculateBounds();
                EditorUtility.SetDirty(AmbientProbeGroupEditor.selected);
            }

            if (selectedSampler)
            {
                EditorGUILayout.LabelField("Nearest group: " + AmbientProbeSystem.GetNearestGroup(selectedSampler.transform.position));
            }

            EditorGUILayout.LabelField("Selected", EditorStyles.boldLabel);
            if (selected != null)
            {
                EditorGUI.BeginChangeCheck();

                selected.global = EditorGUILayout.Toggle("Global", selected.global);
                if (!selected.global)
                {
                    selected.overriden = EditorGUILayout.Toggle("Override", selected.overriden);
                }
                if (!selected.global && selected.overriden)
                {
                    selected.color = EditorGUILayout.ColorField(new GUIContent("Color", "Ambient Probe Color"), selected.color, false, false, true);
                }
                selected.occlusion = EditorGUILayout.Slider("Occlusion", selected.occlusion, 0f, 1f);

                if (EditorGUI.EndChangeCheck())
                {
                    EditorUtility.SetDirty(AmbientProbeGroupEditor.selected);
                }

                using (new EditorGUILayout.HorizontalScope())
                {
                    if (GUILayout.Button("Duplicate"))
                    {
                        AmbientProbe probe = new AmbientProbe();

                        probe.position  = selected.position + Vector3.right;
                        probe.global    = selected.global;
                        probe.overriden = selected.overriden;
                        probe.color     = selected.color;
                        probe.occlusion = selected.occlusion;

                        AmbientProbeGroupEditor.selected.probes.Add(probe);
                        EditorUtility.SetDirty(AmbientProbeGroupEditor.selected);

                        selected = probe;
                    }
                    if (GUILayout.Button("Delete"))
                    {
                        AmbientProbeGroupEditor.selected.probes.Remove(selected);
                        selected = null;
                    }
                }
            }
            else
            {
                EditorGUILayout.LabelField("None", EditorStyles.miniLabel);
            }
        }
        private static void OnSceneGUI(SceneView sceneView)
        {
            AmbientProbesEditor.Instance.Repaint();

            if (AmbientProbeGroupEditor.selected)
            {
                Handles.color = new Color(1, 1, 1, 0.25f);
                Handles.DrawWireCube(AmbientProbeGroupEditor.selected.bounds.center, AmbientProbeGroupEditor.selected.bounds.size);

                foreach (AmbientProbe probe in AmbientProbeGroupEditor.selected.probes)
                {
                    //Set to color of probe
                    Handles.color = (probe.overriden ? probe.color : AmbientProbeGroupEditor.selected.color);
                    if (probe.global)
                    {
                        Handles.color = RenderSettings.ambientSkyColor;
                    }

                    Handles.color *= probe.occlusion;
                    Handles.color  = new Color(Handles.color.r, Handles.color.g, Handles.color.b, 1f);

                    //Handles.SphereHandleCap(0, probe.position, Quaternion.identity, 0.5f, EventType.Repaint);
                    Handles.DrawSolidDisc(probe.position, sceneView.camera.transform.forward, 0.25f);
                    if (selected == probe)
                    {
                        Handles.DrawWireDisc(probe.position, sceneView.camera.transform.forward, 0.3f);
                    }

                    if (Handles.Button(probe.position, Quaternion.identity, 0f, 0.25f, Handles.SphereHandleCap))
                    {
                        selected = probe;
                    }

                    if (probe.global)
                    {
                        Handles.Label(probe.position, EditorGUIUtility.IconContent("PreTextureAlpha"));
                    }
                    if (probe.overriden)
                    {
                        Handles.Label(probe.position, EditorGUIUtility.IconContent("PreTextureRGB"));
                    }
                }

                EditorGUI.BeginChangeCheck();

                if (selected != null)
                {
                    if (Tools.current == Tool.Move)
                    {
                        selected.position = Handles.PositionHandle(selected.position, Quaternion.identity);
                    }
                }

                if (EditorGUI.EndChangeCheck())
                {
                    EditorUtility.SetDirty(AmbientProbeGroupEditor.selected);
                    AmbientProbeGroupEditor.selected.RecalculateBounds();
                }
            }

            if (selectedSampler)
            {
                AmbientProbeSystem.ProbeInterpolation data = AmbientProbeSystem.GetInterpolationData(selectedSampler.transform.position);

                source = data.source;
                dest   = data.dest;
                dist   = data.dist01;

                Handles.color = Color.white;

                if (source != null)
                {
                    Handles.DrawAAPolyLine(Texture2D.whiteTexture, 2f, new Vector3[] { selectedSampler.transform.position, source.position });
                }
                if (dest != null)
                {
                    Handles.DrawAAPolyLine(Texture2D.whiteTexture, 2f, new Vector3[] { selectedSampler.transform.position, dest.position });
                }

                Handles.Label(selectedSampler.transform.position, new GUIContent("Distance: " + dist));
            }
        }
示例#5
0
 private void OnDisable()
 {
     AmbientProbeSystem.Unregister(this);
 }
示例#6
0
 private void OnEnable()
 {
     AmbientProbeSystem.Register(this);
 }