示例#1
0
文件: MainUI.cs 项目: grofit/Ambient
        public void PopulateFromState(ICompleteState completeState)
        {
            if (tablePanel.Controls.Count > 0)
            { ClearUIControls(); }

            foreach(ISoundState state in completeState.SoundStates)
            {
                var control = PlayerControlFactory.GetSoundControl(state);
                tablePanel.Controls.Add(control as Control, control.ColumnPosition, control.RowPosition);
            }

            for(int column = 0; column < MaxPlayerColumns; column++)
            {
                for (int row = 0; row < MaxPlayerRows; row++)
                {
                    if(tablePanel.GetControlFromPosition(column, row) == null)
                    {
                        var placeholder = new PlaceholderControl();
                        placeholder.ContextMenuStrip = playerContextMenuStrip;
                        tablePanel.Controls.Add(placeholder, column, row);
                    }
                }
            }
        }
示例#2
0
文件: MainUI.cs 项目: grofit/Ambient
        private void ResetUI()
        {
            if(tablePanel.Controls.Count > 0)
            { ClearUIControls(); }

            for (int cols = 0; cols < MaxPlayerColumns; cols++)
            {
                for(int rows = 0; rows < MaxPlayerRows; rows++)
                {
                    var placeholder = new PlaceholderControl();
                    placeholder.ContextMenuStrip = playerContextMenuStrip;
                    tablePanel.Controls.Add(placeholder, cols, rows);
                }
            }
        }
示例#3
0
文件: MainUI.cs 项目: grofit/Ambient
        void removePlayerToolStripMenuItem_Click(object sender, System.EventArgs e)
        {
            var columnRow = GetColumnRowFromControl(contextSourceControl);
            tablePanel.Controls.Remove(contextSourceControl);

            var placeholder = new PlaceholderControl();
            placeholder.ContextMenuStrip = playerContextMenuStrip;
            tablePanel.Controls.Add(placeholder, columnRow.X, columnRow.Y);
        }