private Amazon.GameLift.Model.DescribeFleetAttributesResponse CallAWSServiceOperation(IAmazonGameLift client, Amazon.GameLift.Model.DescribeFleetAttributesRequest request) { Utils.Common.WriteVerboseEndpointMessage(this, client.Config, "Amazon GameLift Service", "DescribeFleetAttributes"); try { #if DESKTOP return(client.DescribeFleetAttributes(request)); #elif CORECLR return(client.DescribeFleetAttributesAsync(request).GetAwaiter().GetResult()); #else #error "Unknown build edition" #endif } catch (AmazonServiceException exc) { var webException = exc.InnerException as System.Net.WebException; if (webException != null) { throw new Exception(Utils.Common.FormatNameResolutionFailureMessage(client.Config, webException.Message), webException); } throw; } }
public object Execute(ExecutorContext context) { var cmdletContext = context as CmdletContext; #pragma warning disable CS0618, CS0612 //A class member was marked with the Obsolete attribute var useParameterSelect = this.Select.StartsWith("^") || this.PassThru.IsPresent; #pragma warning restore CS0618, CS0612 //A class member was marked with the Obsolete attribute // create request and set iteration invariants var request = new Amazon.GameLift.Model.DescribeFleetAttributesRequest(); if (cmdletContext.FleetId != null) { request.FleetIds = cmdletContext.FleetId; } if (cmdletContext.Limit != null) { request.Limit = AutoIterationHelpers.ConvertEmitLimitToServiceTypeInt32(cmdletContext.Limit.Value); } // Initialize loop variant and commence piping var _nextToken = cmdletContext.NextToken; var _userControllingPaging = this.NoAutoIteration.IsPresent || ParameterWasBound(nameof(this.NextToken)); var client = Client ?? CreateClient(_CurrentCredentials, _RegionEndpoint); do { request.NextToken = _nextToken; CmdletOutput output; try { var response = CallAWSServiceOperation(client, request); object pipelineOutput = null; if (!useParameterSelect) { pipelineOutput = cmdletContext.Select(response, this); } output = new CmdletOutput { PipelineOutput = pipelineOutput, ServiceResponse = response }; _nextToken = response.NextToken; } catch (Exception e) { output = new CmdletOutput { ErrorResponse = e }; } ProcessOutput(output); } while (!_userControllingPaging && AutoIterationHelpers.HasValue(_nextToken)); if (useParameterSelect) { WriteObject(cmdletContext.Select(null, this)); } return(null); }
public object Execute(ExecutorContext context) { var cmdletContext = context as CmdletContext; var useParameterSelect = this.Select.StartsWith("^") || this.PassThru.IsPresent; // create request and set iteration invariants var request = new Amazon.GameLift.Model.DescribeFleetAttributesRequest(); if (cmdletContext.FleetId != null) { request.FleetIds = cmdletContext.FleetId; } // Initialize loop variants and commence piping System.String _nextToken = null; int? _emitLimit = null; int _retrievedSoFar = 0; if (AutoIterationHelpers.HasValue(cmdletContext.NextToken)) { _nextToken = cmdletContext.NextToken; } if (AutoIterationHelpers.HasValue(cmdletContext.Limit)) { _emitLimit = cmdletContext.Limit; } var _userControllingPaging = this.NoAutoIteration.IsPresent || ParameterWasBound(nameof(this.NextToken)); var client = Client ?? CreateClient(_CurrentCredentials, _RegionEndpoint); do { request.NextToken = _nextToken; if (_emitLimit.HasValue) { request.Limit = AutoIterationHelpers.ConvertEmitLimitToInt32(_emitLimit.Value); } CmdletOutput output; try { var response = CallAWSServiceOperation(client, request); object pipelineOutput = null; if (!useParameterSelect) { pipelineOutput = cmdletContext.Select(response, this); } output = new CmdletOutput { PipelineOutput = pipelineOutput, ServiceResponse = response }; int _receivedThisCall = response.FleetAttributes.Count; _nextToken = response.NextToken; _retrievedSoFar += _receivedThisCall; if (_emitLimit.HasValue) { _emitLimit -= _receivedThisCall; } } catch (Exception e) { if (_retrievedSoFar == 0 || !_emitLimit.HasValue) { output = new CmdletOutput { ErrorResponse = e }; } else { break; } } ProcessOutput(output); } while (!_userControllingPaging && AutoIterationHelpers.HasValue(_nextToken) && (!_emitLimit.HasValue || _emitLimit.Value >= 1)); if (useParameterSelect) { WriteObject(cmdletContext.Select(null, this)); } return(null); }
internal DescribeFleetAttributesPaginator(IAmazonGameLift client, DescribeFleetAttributesRequest request) { this._client = client; this._request = request; }
/// <summary> /// Initiates the asynchronous execution of the DescribeFleetAttributes operation. /// </summary> /// /// <param name="request">Container for the necessary parameters to execute the DescribeFleetAttributes operation on AmazonGameLiftClient.</param> /// <param name="callback">An AsyncCallback delegate that is invoked when the operation completes.</param> /// <param name="state">A user-defined state object that is passed to the callback procedure. Retrieve this object from within the callback /// procedure using the AsyncState property.</param> /// /// <returns>An IAsyncResult that can be used to poll or wait for results, or both; this value is also needed when invoking EndDescribeFleetAttributes /// operation.</returns> public IAsyncResult BeginDescribeFleetAttributes(DescribeFleetAttributesRequest request, AsyncCallback callback, object state) { var marshaller = new DescribeFleetAttributesRequestMarshaller(); var unmarshaller = DescribeFleetAttributesResponseUnmarshaller.Instance; return BeginInvoke<DescribeFleetAttributesRequest>(request, marshaller, unmarshaller, callback, state); }
/// <summary> /// Retrieves fleet properties, including metadata, status, and configuration, for one /// or more fleets. You can request attributes for all fleets, or specify a list of one /// or more fleet IDs. When requesting all fleets, use the pagination parameters to retrieve /// results as a set of sequential pages. If successful, a <a>FleetAttributes</a> object /// is returned for each requested fleet ID. When specifying a list of fleet IDs, attribute /// objects are returned only for fleets that currently exist. /// /// <note> /// <para> /// Some API actions may limit the number of fleet IDs allowed in one request. If a request /// exceeds this limit, the request fails and the error message includes the maximum allowed. /// </para> /// </note> /// </summary> /// <param name="request">Container for the necessary parameters to execute the DescribeFleetAttributes service method.</param> /// /// <returns>The response from the DescribeFleetAttributes service method, as returned by GameLift.</returns> /// <exception cref="Amazon.GameLift.Model.InternalServiceException"> /// The service encountered an unrecoverable internal failure while processing the request. /// Such requests can be retried by clients, either immediately or after a back-off period. /// </exception> /// <exception cref="Amazon.GameLift.Model.InvalidRequestException"> /// One or more parameters specified as part of the request are invalid. Please correct /// the invalid parameters before retrying. /// </exception> /// <exception cref="Amazon.GameLift.Model.NotFoundException"> /// A service resource associated with the request could not be found. Such requests should /// not be retried by clients. /// </exception> /// <exception cref="Amazon.GameLift.Model.UnauthorizedException"> /// The client failed authentication. Such requests should not be retried without valid /// authentication credentials. /// </exception> public DescribeFleetAttributesResponse DescribeFleetAttributes(DescribeFleetAttributesRequest request) { var marshaller = new DescribeFleetAttributesRequestMarshaller(); var unmarshaller = DescribeFleetAttributesResponseUnmarshaller.Instance; return Invoke<DescribeFleetAttributesRequest,DescribeFleetAttributesResponse>(request, marshaller, unmarshaller); }
/// <summary> /// Paginator for DescribeFleetAttributes operation ///</summary> public IDescribeFleetAttributesPaginator DescribeFleetAttributes(DescribeFleetAttributesRequest request) { return(new DescribeFleetAttributesPaginator(this.client, request)); }
/// <summary> /// Initiates the asynchronous execution of the DescribeFleetAttributes operation. /// </summary> /// /// <param name="request">Container for the necessary parameters to execute the DescribeFleetAttributes operation.</param> /// <param name="cancellationToken"> /// A cancellation token that can be used by other objects or threads to receive notice of cancellation. /// </param> /// <returns>The task object representing the asynchronous operation.</returns> public Task<DescribeFleetAttributesResponse> DescribeFleetAttributesAsync(DescribeFleetAttributesRequest request, System.Threading.CancellationToken cancellationToken = default(CancellationToken)) { var marshaller = new DescribeFleetAttributesRequestMarshaller(); var unmarshaller = DescribeFleetAttributesResponseUnmarshaller.Instance; return InvokeAsync<DescribeFleetAttributesRequest,DescribeFleetAttributesResponse>(request, marshaller, unmarshaller, cancellationToken); }