示例#1
0
        static void Main(string[] args)
        {
            IDataStructure stringStructure = new StringStructure(Config.predefinedStrings);

            // create folder, delete previous files
            ArrangeDirectories();

            var timer = new Stopwatch();

            timer.Start();

            if (Config.GenerateFileParallelism > 1)
            {
                var files = new List <string>();
                Parallel.For(0, Config.GenerateFileParallelism, (i) =>
                {
                    var fileName = Config.WorkDirectory + @"\" + Guid.NewGuid().ToString();
                    GenerateFile((long)Config.FileSizeToGenerate / Config.GenerateFileParallelism, fileName, stringStructure);
                    files.Add(fileName);
                });
                GC.Collect();
                Console.WriteLine($"Chunks generated: {timer.Elapsed}");
                ConcatenateFiles(Config.SourceFileName, files);
                Console.WriteLine($"Chunks concatenated: {timer.Elapsed}");
            }
            else
            {
                GenerateFile(Config.FileSizeToGenerate, Config.SourceFileName, stringStructure);
            }

            // timer stop
            timer.Stop();
            Console.WriteLine($"Elapsed: {timer.Elapsed}");
            Console.ReadKey();
        }
示例#2
0
        public static void Main(string[] args)
        {
            // init data comparer here
            // TODO: move to DI injector if need
            IDataStructure stringStructure = new StringStructure();

            var sw = new Stopwatch();

            sw.Start();

            File.WriteAllLines(Config.DestinationFileName,
                               File.ReadLines(Config.SourceFileName)
                               .Select(ReadProgress())
                               .Sorted((int)Config.ChunkFileSize, stringStructure.Comparer)
                               .Select(WriteProgress()));

            sw.Stop();
            Console.WriteLine("Elapsed: " + sw.Elapsed);
            Console.ReadKey();
        }