public void LoadGameSceneLoadedBehaviors() { if (InputManager == null) { InputManager = new GameObject(nameof(InputManager)).AddComponent <InputManager>(); } InputManager.BeginPolling(); if (BeatSaberBehavior == null) { BeatSaberBehavior = new GameObject(nameof(BeatSaberBehavior)).AddComponent <BeatSaberBehavior>(); } BeatSaberBehavior.BeginGameCoreScene(); if (BeatSpearBehavior == null) { BeatSpearBehavior = new GameObject(nameof(BeatSpearBehavior)).AddComponent <BeatSpearBehavior>(); } BeatSpearBehavior.BeginGameCoreScene(); if (DarthMaulBehavior == null) { DarthMaulBehavior = new GameObject(nameof(DarthMaulBehavior)).AddComponent <DarthMaulBehavior>(); } DarthMaulBehavior.BeginGameCoreScene(); if (GameModifiersBehavior == null) { GameModifiersBehavior = new GameObject(nameof(GameModifiersBehavior)).AddComponent <GameModifiersBehavior>(); } GameModifiersBehavior.BeginGameCoreScene(); }
private void OnGameSceneLoaded() { if (beatSaberBehavior == null) { beatSaberBehavior = new GameObject(nameof(BeatSaberBehavior)).AddComponent <BeatSaberBehavior>(); } beatSaberBehavior.BeginGameCoreScene(); if (beatSpearBehavior == null) { beatSpearBehavior = new GameObject(nameof(BeatSpearBehavior)).AddComponent <BeatSpearBehavior>(); } beatSpearBehavior.BeginGameCoreScene(); if (darthMaulBehavior == null) { darthMaulBehavior = new GameObject(nameof(DarthMaulBehavior)).AddComponent <DarthMaulBehavior>(); } darthMaulBehavior.BeginGameCoreScene(); if (gameModifiersBehavior == null) { gameModifiersBehavior = new GameObject(nameof(GameModifiersBehavior)).AddComponent <GameModifiersBehavior>(); } gameModifiersBehavior.BeginGameCoreScene(); }