private void Awake() { this.alternativePlayView = BeatSaberUI.CreateViewController <AlternativePlayView>(); this.alternativePlayView.MainFlowCoordinator = this; this.gameModifiersView = BeatSaberUI.CreateViewController <GameModifiersView>(); this.beatSaberSettingsView = BeatSaberUI.CreateViewController <BeatSaberView>(); this.beatSaberSettingsView.SetMainFlowCoordinator(this); this.darthMaulSettingsView = BeatSaberUI.CreateViewController <DarthMaulView>(); this.darthMaulSettingsView.SetMainFlowCoordinator(this); this.beatSpearSettingsView = BeatSaberUI.CreateViewController <BeatSpearView>(); this.beatSpearSettingsView.SetMainFlowCoordinator(this); this.trackerSelectView = BeatSaberUI.CreateViewController <TrackerSelectView>(); this.trackerSelectView.SetMainFlowCoordinator(this); this.trackerPoseView = BeatSaberUI.CreateViewController <TrackerPoseView>(); }