示例#1
0
        /// <summary>
        /// If the <c>nodes</c> array contain both some nodes and their childs (or relatives up in the hierarchie), those childs are removed and only
        /// the nodes with the lowest level in the hierarchy are returned.
        /// </summary>
        /// <param name="nodes">Collection of nodes</param>
        /// <returns>Only the nodes who have no parent (or grand parent and so on) in the collection.</returns>
        public static NGTreeNode[] FilterIndependentNodes(NGTreeNode[] nodes)
        {
            System.Collections.Hashtable hash = new System.Collections.Hashtable();
            for (int i = 0; i < nodes.Length; i++)
            {
                hash.Add(nodes[i], null);
            }

            List <NGTreeNode> result = new List <NGTreeNode>();

            for (int i = 0; i < nodes.Length; i++)
            {
                bool isContained = false;
                for (NGTreeNode currNode = nodes[i].Parent; currNode != null; currNode = currNode.Parent)
                {
                    if (hash.ContainsKey(currNode))
                    {
                        isContained = true;
                        break;
                    }
                }
                if (!isContained)
                {
                    result.Add(nodes[i]);
                }
            }
            return(result.ToArray());
        }
示例#2
0
        static void MoveDown(NGTreeNode[] selNodes, NGTreeNode parent)
        {
            if (selNodes[selNodes.Length - 1].Index == parent.Nodes.Count - 1) // if last item is selected, we can't move downwards
            {
                return;
            }

            for (int i = selNodes.Length - 1; i >= 0; i--)
            {
                int idx = selNodes[i].Index;
                parent._nodes.Swap(idx, idx + 1);
            }
        }
示例#3
0
        static void MoveUp(NGTreeNode[] selNodes, NGTreeNode parent)
        {
            if (selNodes[0].Index == 0) // if the first item is selected, we can't move upwards
            {
                return;
            }

            for (int i = 0; i < selNodes.Length; i++)
            {
                int idx = selNodes[i].Index;
                parent._nodes.Swap(idx, idx - 1);
            }
        }
示例#4
0
        /// <summary>
        /// Determines if all nodes in the array have the same parent.
        /// </summary>
        /// <param name="nodes">Array of nodes.</param>
        /// <returns>True if all nodes have the same parent. If the array is empty or contains only one element, true is returned.
        /// If all nodes have no parent (Parent==null), true is returned as well.</returns>
        public static bool HaveSameParent(NGTreeNode[] nodes)
        {
            if (nodes.Length <= 1)
            {
                return(true);
            }

            NGTreeNode parent = nodes[0].Parent;

            for (int i = 1; i < nodes.Length; i++)
            {
                if (nodes[i].Parent != parent)
                {
                    return(false);
                }
            }

            return(true);
        }
示例#5
0
        /// <summary>
        /// This procedure will move up or move down some nodes in the tree.
        /// </summary>
        /// <param name="iDelta">Number of movement steps. Value less than zero will move up the nodes in the tree, values greater null will move down the nodes in the tree.</param>
        /// <param name="selNodes">Nodes to move.</param>
        /// <remarks>The following assumptions must be fullfilled:
        /// <para>First, the nodes are filtered: If the array contain both a parent node and child nodes of this parent node,
        /// the child nodes will be not moved.</para>
        /// <para>The remaining nodes must have the same parent, otherwise an exception is thrown.</para>
        /// </remarks>
        static public void MoveUpDown(int iDelta, NGTreeNode[] selNodes)
        {
            if (iDelta == 0 || selNodes == null || selNodes.Length == 0)
            {
                return;
            }

            selNodes = FilterLowestLevelNodes(selNodes);
            if (!HaveSameParent(selNodes))
            {
                throw new ArgumentException("The nodes in the array have not the same parent, which is neccessary for moving operations");
            }

            System.Diagnostics.Debug.Assert(selNodes.Length > 0);


            NGTreeNode parent = selNodes[0].Parent;

            if (parent == null)
            {
                throw new ArgumentException("Parent of the nodes is null");
            }

            SortByOrder(selNodes);

            if (iDelta < 0)
            {
                for (int i = 0; i < (-iDelta); i++)
                {
                    MoveUp(selNodes, parent);
                }
            }
            else
            {
                for (int i = 0; i < iDelta; i++)
                {
                    MoveDown(selNodes, parent);
                }
            }
        }