public static UnityEngine.Object GetMainPlayer() { string str = "Ethan"; return(ObjectUtility.GetFellow(str)); }
public static UnityEngine.Object GetTargetAgent() { string str = "TargetAgent"; return(ObjectUtility.GetFellow(str)); }
public static UnityEngine.Object GetAssistObject() { string str = "EthanAgent"; return(ObjectUtility.GetFellow(str)); }