public void PlayerRespectsConsoleBufferWidth() { //Arrange player on first valid row; int limitColumn = 17; var player = new PlayerNew(1, limitColumn, 44, limitColumn); //Act player.MoveLeft(); player.Move(); //Assert Assert.AreEqual(limitColumn, player.Column); }
public void PlayerRespectsLeftWall() { //Arrange player on first valid row; int initialColumn = 1; var player = new PlayerNew(1, initialColumn); //Act player.MoveLeft(); player.Move(); //Assert Assert.AreEqual(initialColumn, player.Column); }