internal void OnUnitCreated(Unit unit) { this.units.Add(unit); this.metaObjectById.Add(unit.Id, unit); this.Stale(); }
private void GetUnits() { this.BinaryType = (Unit)this.metaPopulation.Find(UnitIds.BinaryId); this.BooleanType = (Unit)this.metaPopulation.Find(UnitIds.BooleanId); this.DecimalType = (Unit)this.metaPopulation.Find(UnitIds.DecimalId); this.DoubleType = (Unit)this.metaPopulation.Find(UnitIds.FloatId); this.IntegerType = (Unit)this.metaPopulation.Find(UnitIds.IntegerId); this.StringType = (Unit)this.metaPopulation.Find(UnitIds.StringId); this.UniqueType = (Unit)this.metaPopulation.Find(UnitIds.Unique); }