/// <summary> /// Removes a binding from the list. /// </summary> /// <param name="name">The name of the bind to be removed.</param> public virtual void RemoveBind(String name) { _Binds.Remove(name); }
/// <summary> /// Removes the screen with the specified name from the game. /// </summary> /// <param name="screen_name">The screen name of the screen to be removed.</param> public virtual void RemoveScreen(string screen_name) { _Screens.Remove(screen_name); DepthCheck(); }