public void SendUpdateCharacter(string status, string playerId, string characterId, int level, int health, int speed, int attackPower) { var data = new CollectionCharacter(playerId, characterId, level, health, speed, attackPower); var message = new Message("0740" + status, data); var str = JsonConvert.SerializeObject(message); ws.Send(str); }
public void SendDeleteCharacters(string status, string playerId) { var data = new CollectionCharacter(playerId, "", 0, 0, 0, 0); var message = new Message("0731" + status, data); var str = JsonConvert.SerializeObject(message); ws.Send(str); }