private static ActorMaterializerSettings Create(Config config)
 {
     return(new ActorMaterializerSettings(
                initialInputBufferSize: config.GetInt("initial-input-buffer-size", 4),
                maxInputBufferSize: config.GetInt("max-input-buffer-size", 16),
                dispatcher: config.GetString("dispatcher", string.Empty),
                supervisionDecider: Deciders.StoppingDecider,
                subscriptionTimeoutSettings: StreamSubscriptionTimeoutSettings.Create(config),
                isDebugLogging: config.GetBoolean("debug-logging"),
                outputBurstLimit: config.GetInt("output-burst-limit", 1000),
                isFuzzingMode: config.GetBoolean("debug.fuzzing-mode"),
                isAutoFusing: config.GetBoolean("auto-fusing", true),
                maxFixedBufferSize: config.GetInt("max-fixed-buffer-size", 1000000000),
                syncProcessingLimit: config.GetInt("sync-processing-limit", 1000)));
 }
示例#2
0
        // NOTE: Make sure that this class can handle empty Config
        private static ActorMaterializerSettings Create(Config config)
        {
            // No need to check for Config.IsEmpty because this function expects empty Config.
            if (config == null)
            {
                throw ConfigurationException.NullOrEmptyConfig <ActorMaterializerSettings>();
            }

            return(new ActorMaterializerSettings(
                       initialInputBufferSize: config.GetInt("initial-input-buffer-size", 4),
                       maxInputBufferSize: config.GetInt("max-input-buffer-size", 16),
                       dispatcher: config.GetString("dispatcher", string.Empty),
                       supervisionDecider: Deciders.StoppingDecider,
                       subscriptionTimeoutSettings: StreamSubscriptionTimeoutSettings.Create(config),
                       isDebugLogging: config.GetBoolean("debug-logging", false),
                       outputBurstLimit: config.GetInt("output-burst-limit", 1000),
                       isFuzzingMode: config.GetBoolean("debug.fuzzing-mode", false),
                       isAutoFusing: config.GetBoolean("auto-fusing", true),
                       maxFixedBufferSize: config.GetInt("max-fixed-buffer-size", 1000000000),
                       syncProcessingLimit: config.GetInt("sync-processing-limit", 1000),
                       streamRefSettings: StreamRefSettings.Create(config.GetConfig("stream-ref"))));
        }