// Add pedestrian private static bool AddPedestrianFunc(string vehicle_name) // Take in init pose and path? { Debug.LogError("Attempting to add pedestrian: " + vehicle_name); AddPedestrain.GetInstance().SpawnPedestrian(vehicle_name, new Vector3(-247, 2, 50), Quaternion.identity); return true; }
private void Awake() { instance = this; }