private void SendPacketThread() { while (sendPackets.Count != 0) { CsServerPacket csServerPacket = sendPackets.Dequeue(); try { csServerPacket.write(this); } catch (Exception ex) { ProjectData.SetProjectError(ex); Exception ex2 = ex; log.Error((object)ex2); ProjectData.ClearProjectError(); } base.SendPacket(csServerPacket); } IsWrite = false; }
protected void SendPacket(CsServerPacket packet) { base.Client.SendPacket(packet); }