void Start() { triggerScript = GetComponentInParent <ShyGuyTrigger>(); tools = new AidanTools.AidanTools(); shyGuyFace = GetComponent <Renderer>(); playerCam = Enemy.player.transform.GetChild(0).GetComponentInChildren <Camera>(); }
// Use this for initialization protected override void Start() { base.Start(); tools = new AidanTools.AidanTools(); playerCam = player.transform.GetChild(0).GetComponentInChildren <Camera>(); }