public void VisualizeRace([Values(8)] int testIndex) { // ������ ���� bin/Debug/*/racing/visualizer/index.html ����� ���������� ������ �� ����� testIndex var greedyRacer = new GreedyRacer(); var test = RaceProblemsRepo.GetTests().ElementAt(testIndex); RaceController.Play(test, greedyRacer, true); }
public double CalculateScore1(int depth = 20, double flagsTakenc = 10000, double distc = 1, double nextFlagc = 0.25) { var score = 0.0; var iTest = 0; foreach (var test in RaceProblemsRepo.GetTests()) { var racer = new GreedyRacer(depth, flagsTakenc, distc, nextFlagc); var finalState = RaceController.Play(test, racer, false); var testScore = finalState.FlagsTaken * 100 - finalState.Time; Console.WriteLine( $"Test #{iTest} score: {testScore} (flags: {finalState.FlagsTaken} of {test.Track.FlagsToTake}, time: {finalState.Time} of {test.Track.RaceDuration})"); score += testScore; iTest++; } return(score); }