public void UpdateComponets() { coreAmc = CoreAMC.istance; renderer = GetComponent <Renderer>(); nameBaseCount = coreAmc.GetNameDataCount(nameBase); UpdateRender(0); }
public override void OnInspectorGUI() { CoreAMC r = (CoreAMC)target; DrawDefaultInspector(); CoreAMC.istance = r; if (GUILayout.Button("Update All Renderers")) { r.FindRenderers(); r.UpdateRenderersComponent(); } }