private async Task <bool> ClearingArea() { if (await ClearAreaCoroutine.Clear(_startingPosition, 45)) { State = States.TogglingWaypointMap; } return(false); }
private async Task <bool> ClearingArea() { if (await ClearAreaCoroutine.Clear(_startingPosition, 60)) { State = States.UsingTownPortal; } return(false); }