public Forest() { this.AreaName = "Evil Forest"; Kain = new ForestGuardian(); battle = new BattleMeny(); MonsterList = new List <Monsters> { //low monsters new Goblin("Green Goblin", 1, 6, 25, 3, 10), new Goblin("Evil Goblin", 1, 16, 40, 10, 20), new Goblin("Green Goblin", 1, 6, 25, 3, 10), new Goblin("Dark Goblin", 1, 12, 35, 8, 15), new Goblin("Dark Goblin", 1, 12, 35, 8, 15), new Goblin("Evil Goblin", 1, 16, 40, 10, 20), new Goblin("Green Goblin", 1, 6, 25, 3, 10), new Goblin("Dark Goblin", 1, 12, 35, 8, 15), new Goblin("Evil Goblin", 1, 16, 40, 10, 20), //Medium Monsters new Ogre("Ogre", 14, 25, 80, 20, 30), new Ogre("Darkspawn Ogre", 20, 35, 100, 20, 50), new Ogre("Ogre", 14, 25, 80, 20, 30), new Ogre("Darkspawn Ogre", 20, 35, 100, 20, 50), new Ogre("Ogre", 14, 25, 80, 20, 30), new Ogre("Darkspawn Ogre", 20, 35, 100, 20, 50), //high monsters new ForestReapers("Creeper", 25, 45, 125, 35, 95), new ForestReapers("Forest Reaper", 35, 50, 150, 50, 100), new ForestReapers("Forest Crawler", 30, 40, 170, 60, 120), new ForestReapers("Creeper", 25, 45, 125, 35, 95), new ForestReapers("Forest Reaper", 35, 50, 150, 50, 100), new ForestReapers("Forest Crawler", 30, 40, 170, 60, 120), new Boss("Hydra", 80, 100, 1000, 150, 200) }; }
public DarkCaves() { this.AreaName = "The Dark Caves"; battle = new BattleMeny(); lastBoss = new Boss("Dragon", 150, 250, 2000, 250, 500); lastBoss.AttackName = "Dragon Breath"; }