public static int ModifyGold(int baseGold) { var gameCompletions = Player.GetInstance().GameCompletions; var multiplier = Math.Pow(1.1, gameCompletions); return((int)Math.Floor(baseGold * multiplier)); }
static void Main(string[] args) { if (!File.Exists("RestSharp.dll") || !File.Exists("Newtonsoft.Json.dll")) { Console.WriteLine("RestSharp.dll and Newtonsoft.Json.dll are needed to play the game."); Console.WriteLine("Please extract them from the zip into the same folder as the exe."); Console.ReadKey(); return; } var player = Player.GetInstance(); Console.ForegroundColor = Helpers.GetTextColourByArea(player.Area); Console.WriteLine(player.Location.LocationText); bool lastCommandValid = true; while (true) { InputReader.GetAction(player, ref lastCommandValid); } }