internal RepairDroid(string input) { _brain = new IntComputer(input, true); _brain.SetInputControl(this); _tiles = new Dictionary <Point, Tile>(); _steps = new Dictionary <int, Point>(); }
internal ArcadeCabinet(string input) { _brain = new IntComputer(input, true); _brain.SetInputControl(this); _tiles = new Dictionary <Point, TileType>(); }