public void ChangeVelocity(int x, int y, int z) { Velocity = new ThreeDimensionalPoint( Velocity.X + x, Velocity.Y + y, Velocity.Z + z); }
public void ApplyVelocity() { Position = new ThreeDimensionalPoint( Position.X + Velocity.X, Position.Y + Velocity.Y, Position.Z + Velocity.Z); }
private int CalculateEnergy(ThreeDimensionalPoint point) { return(Math.Abs(point.X) + Math.Abs(point.Y) + Math.Abs(point.Z)); }
public Moon(ThreeDimensionalPoint position) { Position = position; StartingPosition = position; Velocity = new ThreeDimensionalPoint(0, 0, 0); }