private void StartCooking(MessageBase message, JObject order) { var cookFood = new CookFood { Order = order }; cookFood.ReplyTo(message); _publisher.Publish(cookFood); var retryMessage = new RetryCooking { Order = order }; retryMessage.ReplyTo(message); var delayedMessage = new DeplayedSend <RetryCooking> { Message = retryMessage, Delay = TimeSpan.FromSeconds(10) }; delayedMessage.ReplyTo(message); _publisher.Publish(delayedMessage); }
public void Handle(DeplayedSend <T> order) { _list.Add(new KeyValuePair <DeplayedSend <T>, DateTime>(order, DateTime.Now.Add(order.Delay))); }