private void Setup() { _IsReady = _Width > 0 && _Height > 0 && _Depth > 0; _Seed = new System.Random(); _VolView = new VolViewCosmos(_Width, _Height, _Depth, _Material); Setup3DSpace(); SetupShader(); }
private void Setup() { _Seed = new System.Random(); _VolView = new VolViewCosmos(_Width, _Height, _Depth, _Material); SetupShaderAndKernel(); SetupSize(); Setup3DSpace(); }