public static void AddToMenu(Menu menu) { if (!SupportedDictionary.ContainsKey(ObjectManager.Player.ChampionName) || (SupportedDictionary[ObjectManager.Player.ChampionName].RequiresImprovedRecall && !ObjectManager.Player.Spellbook.GetSpell(SpellSlot.Recall).Name.Contains("Improved"))) { return; } Data = SupportedDictionary[ObjectManager.Player.ChampionName]; Menu = new Menu("Stealth Recall", "StealthRecall"); Menu.AddItem(new MenuItem("Enabled", "Enabled").SetValue(true)); Menu.AddItem(new MenuItem("Key", "Key").SetValue(new KeyBind("N".ToCharArray()[0], KeyBindType.Press))); menu.AddSubMenu(Menu); }