// Make the player jump. public void Jump() { if (playerJump) { playerJump.InitJump(); } }
// Make the player jump. public void Jump() { Debug.Log("mansoo"); if (playerJump) { playerJump.InitJump(); } }
// Make the player jump. public void Jump() { if (playerJump) { playerJump.InitJump(); } }
// Make the player jump. public void Jump() { Debug.Log("mansoo"); if (playerJump) { playerJump.InitJump(); } }