/// <summary> /// Create a new glType object. /// </summary> /// <param name="id">Initial value of the ID property.</param> public static glType CreateglType(global::System.Int32 id) { glType glType = new glType(); glType.ID = id; return glType; }
/// <summary> /// Deprecated Method for adding a new object to the glType EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead. /// </summary> public void AddToglType(glType glType) { base.AddObject("glType", glType); }