// Use this for initialization void Start() { ContinentFactory africa = new AfricaFactory(); AnimalWorld world = new AnimalWorld(africa); world.RunFoodChain(); ContinentFactory america = new AmericaFactory(); world = new AnimalWorld(america); world.RunFoodChain(); }
static void Main(string[] args) { //ecosystem Africa ContinentFactory factory1 = new AfricaFactory(); Ecosystem ecosystem1 = new Ecosystem(factory1); ecosystem1.Run(); //ecosystem Australia ContinentFactory factory2 = new AustraliaFactory(); Ecosystem ecosystem2 = new Ecosystem(factory2); ecosystem2.Run(); Console.ReadKey(); }
static void Main(string[] args) { // Create and run the African animal world ContinentFactory africa = new AfricaFactory(); AnimalWorld animalWorld = new AnimalWorld(africa); animalWorld.RunFoodChain(); // Create and run the American animal world ContinentFactory america = new AmericaFactory(); animalWorld = new AnimalWorld(america); animalWorld.RunFoodChain(); // Wait for user input Console.ReadKey(); }