void IEntityFactory.ClearListsToAddTo() { Sheep1EnemyFactory.ClearListsToAddTo(); }
object IEntityFactory.CreateNew(Layer layer) { return(Sheep1EnemyFactory.CreateNew(layer)); }
void IEntityFactory.Initialize(string contentManagerName) { Sheep1EnemyFactory.Initialize(contentManagerName); }
object IEntityFactory.CreateNew() { return(Sheep1EnemyFactory.CreateNew()); }