void IEntityFactory.ClearListsToAddTo() { Cow1EnemyFactory.ClearListsToAddTo(); }
object IEntityFactory.CreateNew(Layer layer) { return(Cow1EnemyFactory.CreateNew(layer)); }
void IEntityFactory.Initialize(string contentManagerName) { Cow1EnemyFactory.Initialize(contentManagerName); }
object IEntityFactory.CreateNew() { return(Cow1EnemyFactory.CreateNew()); }