/// <summary> /// 渲染 /// </summary> public static void Render() { device.Clear(ClearFlags.Target, Color.Blue, 0, 0); device.BeginScene(); sprite.Begin(SpriteFlags.AlphaBlend); BackgroundSrv.Render(); ActorSrv.Render(); if (flag == true) { TextFrameSrv.Render(); } sprite.End(); device.EndScene(); device.Present(); }
/// <summary> /// 切换显示内容 /// </summary> public static void FrameMove() { BackgroundSrv.LoadResX(); ActorSrv.LoadResX(); TextFrameSrv.InitializeFont(); }