public void draw(SpriteBatch spriteBatch) { if (m_IsActive == true) { m_Particles.draw(spriteBatch); } }
public void drawParticles(SpriteBatch spriteBatch) { m_LaserManager.draw(spriteBatch); m_Particles.draw(spriteBatch); }
public void draw(SpriteBatch spriteBatch) { if (m_IsActive == true) { m_Particles.draw(spriteBatch); } }
public void drawParticles(SpriteBatch spriteBatch) { m_LaserManager.draw(spriteBatch); m_Particles.draw(spriteBatch); }