public override object CreateInsertCommandScript(PropertyGrid SelectedPgrid, string ProjectName, string TransactionName, int ExtensionStateNumber) { StateB State = new StateB(); State = (StateB)SelectedPgrid.SelectedObject; List <string> SqlStringList = new List <string>(); string sql = SqlStr; sql = string.Format(sql, Guid, Status, DateTime.Now.ToString("yyyyMMddHHmmss"), State.StateNumber, State.StateDescription, State.StateType, ProjectName, TransactionName, State.ScreenNumber, State.TimeoutNextState, State.CancelNextState, State.LocalPINCheckGoodPINNextState, State.LocalPINCheckMaximumBadPINsNextState, State.LocalPINCheckErrorScreen, State.RemotePINCheckNextState, State.LocalPINCheckMaximumPINRetries, State.ConfigId, State.BrandId, State.ConfigVersion); SqlStringList.Add(sql); return(SqlStringList); }
public override Object FillPropertyGridFromState(Object ClassInstance, PropertyGrid SelectedPgrid) { StateB Selectedstate = new StateB(); StateB Dynamicstate = new StateB(); Selectedstate = (StateB)SelectedPgrid.SelectedObject; Dynamicstate = (StateB)ClassInstance; Dynamicstate._Description = Selectedstate.StateDescription; Dynamicstate.BrandId = Selectedstate.BrandId; Dynamicstate.ConfigId = Selectedstate.ConfigId; //Dynamicstate._cancelnextState = Selectedstate._cancelnextState; //Dynamicstate._localGoodPINState = Selectedstate._localGoodPINState; //Dynamicstate._localMaxBadPINState = Selectedstate._localMaxBadPINState; Dynamicstate._localMaxPINRetries = Selectedstate.LocalPINCheckMaximumPINRetries; Dynamicstate._localPINErrorScreen = Selectedstate.LocalPINCheckErrorScreen; //Dynamicstate._remotePINState = Selectedstate._remotePINState; Dynamicstate._screen = Selectedstate.ScreenNumber; //Dynamicstate._timeoutnextState = Selectedstate._timeoutnextState; return(Dynamicstate); }
public override Object StateChanged(string SelectedProperty, string newValue, Object ClassInstance, PropertyGrid SelectedPgrid) { //FillStateFromPropertyGrid(ClassInstance, SelectedPgrid); StateB Selectedstate = new StateB(); StateB Dynamicstate = new StateB(); Selectedstate = (StateB)SelectedPgrid.SelectedObject; Dynamicstate = (StateB)ClassInstance; Dynamicstate._Description = Selectedstate.StateDescription; Dynamicstate.BrandId = Selectedstate.BrandId; Dynamicstate.ConfigId = Selectedstate.ConfigId; Dynamicstate._CancelNextState = Selectedstate.CancelNextState; Dynamicstate._LocalPINCheckGoodPINNextState = Selectedstate.LocalPINCheckGoodPINNextState; Dynamicstate._LocalPINCheckMaximumBadPINsNextState = Selectedstate.LocalPINCheckMaximumBadPINsNextState; Dynamicstate._localMaxPINRetries = Selectedstate.LocalPINCheckMaximumPINRetries; Dynamicstate._localPINErrorScreen = Selectedstate.LocalPINCheckErrorScreen; Dynamicstate._RemotePINCheckNextState = Selectedstate.RemotePINCheckNextState; Dynamicstate._screen = Selectedstate.ScreenNumber; Dynamicstate._TimeoutNextState = Selectedstate.TimeoutNextState; return(Dynamicstate); }
public override object FillStatesFromDB(object[] processRow, ArrayList StateList) { StateB state = new StateB(); ModelCanvasStateObject TransStateObj = new ModelCanvasStateObject(); List <ModelParentStateObject> ParentobjList = new List <ModelParentStateObject>(); List <ModelChildStateObject> ChildobjList = new List <ModelChildStateObject>(); state.Status = processRow[1].ToString(); state.StateNumber = processRow[3].ToString(); state._Description = processRow[4].ToString(); state.StateType = processRow[5].ToString(); state._screen = processRow[8].ToString(); state._TimeoutNextState = processRow[9].ToString(); state._CancelNextState = processRow[10].ToString(); state._LocalPINCheckGoodPINNextState = processRow[11].ToString(); state._LocalPINCheckMaximumBadPINsNextState = processRow[12].ToString(); state._localPINErrorScreen = processRow[13].ToString(); state._RemotePINCheckNextState = processRow[14].ToString(); state._localMaxPINRetries = processRow[15].ToString(); state.ConfigId = processRow[16].ToString(); state.BrandId = processRow[17].ToString(); state.ConfigVersion = processRow[18].ToString(); //NextState Kontrolu #region nextState arrange-parent and pointer if (state.TimeoutNextState != "255") { ChildobjList.Add(GetChildState("TimeoutNextState", state.TimeoutNextState, StateList, processRow[7].ToString(), state.StateType, state.StateNumber)); } if (state.CancelNextState != "255") { ChildobjList.Add(GetChildState("CancelNextState", state.CancelNextState, StateList, processRow[7].ToString(), state.StateType, state.StateNumber)); } if (state.LocalPINCheckGoodPINNextState != "255") { ChildobjList.Add(GetChildState("LocalPINCheckGoodPINNextState", state.LocalPINCheckGoodPINNextState, StateList, processRow[7].ToString(), state.StateType, state.StateNumber)); } if (state.LocalPINCheckMaximumBadPINsNextState != "255") { ChildobjList.Add(GetChildState("LocalPINCheckMaximumBadPINsNextState", state.LocalPINCheckMaximumBadPINsNextState, StateList, processRow[7].ToString(), state.StateType, state.StateNumber)); } if (state.RemotePINCheckNextState != "255") { ChildobjList.Add(GetChildState("RemotePINCheckNextState", state.RemotePINCheckNextState, StateList, processRow[7].ToString(), state.StateType, state.StateNumber)); } #endregion TransStateObj.BrandId = state.BrandId; TransStateObj.ConfigId = state.ConfigId; TransStateObj.Id = state.StateNumber; TransStateObj.StateDescription = state.StateDescription; TransStateObj.Type = state.StateType; TransStateObj.TransactionName = processRow[7].ToString(); TransStateObj.PropertyGrid.SelectedObject = state; TransStateObj.ParentStateList = ParentobjList; TransStateObj.ChildStateList = ChildobjList; designerCanvas.TransactionList.Add(TransStateObj); return(StateList); }