示例#1
0
 public static void DressInstance(GenericWeapon weapon, GenericWeaponWrapper wrap)
 {
     GenericWeapon.SetWeaponProperties(weapon, wrap.subtype);
 }
示例#2
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 public Dagger() : base()
 {
     GenericWeapon.SetWeaponProperties(this, EquipmentSubtype.SIMPLE_DAGGER);
 }
示例#3
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 public Handaxe() : base()
 {
     GenericWeapon.SetWeaponProperties(this, EquipmentSubtype.SIMPLE_HANDAXE);
 }
示例#4
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 public Unarmed() : base()
 {
     GenericWeapon.SetWeaponProperties(this, EquipmentSubtype.SIMPLE_FIST);
 }
示例#5
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 public Longsword() : base()
 {
     GenericWeapon.SetWeaponProperties(this, EquipmentSubtype.MARTIAL_LONGSWORD);
 }
示例#6
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 public Club() : base()
 {
     GenericWeapon.SetWeaponProperties(this, EquipmentSubtype.SIMPLE_CLUB);
 }