public void Logout(string userName) { User logoutUser = CC.GetUser(userName); foreach (var user in CC.Users) { //不需要发给退出用户 if (user.UserName != logoutUser.UserName) { user.callback.ShowLogout(userName); } } CC.Users.Remove(logoutUser); logoutUser = null; //将其设置为null后,WCF会自动关闭该客户端 SendRoomsInfoToAllUsers(); }
public void SitDown(string userName, int index, int side) { User p = CC.GetUser(userName); p.Index = index; p.Side = side; CC.Rooms[index].players[side] = p; //告诉入座玩家入座信息 p.callback.ShowSitDown(userName, side); int anotherSide = (side + 1) % 2; //同一桌的另一个玩家 User p1 = CC.Rooms[index].players[anotherSide]; if (p1 != null) { //告诉入座玩家另一个玩家是谁 p.callback.ShowSitDown(p1.UserName, anotherSide); //告诉另一个玩家入座玩家是谁 p1.callback.ShowSitDown(p.UserName, side); } //重新将游戏室各桌情况发送给所有用户 SendRoomsInfoToAllUsers(); }