示例#1
0
 /// <summary>
 /// 刷新战争迷雾纹理,成功则返回true
 /// </summary>
 /// <returns></returns>
 public bool RefreshFOWTexture()
 {
     lock (m_Lock)
     {
         return(m_MaskTexture.RefreshTexture());
     }
 }
示例#2
0
 /// <summary>
 /// 刷新战争迷雾纹理,成功则返回true,失败则意味着不需要更新
 /// </summary>
 /// <returns></returns>
 public bool RefreshFOWTexture()
 {
     // lock (m_Lock)
     // {
     return(m_MaskTexture.RefreshTexture());
     // }
 }