/// <summary>
        /// Executes LUP decomposition.
        /// </summary>
        /// <param name="epsilon">Constant used for checking if the pivot element is equal to zero.</param>
        /// <param name="b">Vector containing values from the right side of system of linear equations.</param>
        /// <returns>Permutated identity matrix P.</returns>

        public Matrica LUPDecomposition(double epsilon, Matrica b)
        {
            if (this.NoOfRows != this.NoOfColumns)
            {
                throw new ArgumentException("Ne možete izvršiti LU dekompoziciju nad matricom koja nije kvadratna!");
            }

            Matrica identityMatrixP = GenerateIdentityMatrix(this.NoOfRows);
            int     pivotElementRow;

            for (int i = 0; i < this.NoOfColumns - 1; i++)
            {
                pivotElementRow = this.ChoosePivotElement(i, i);
                if (Math.Abs(this.LoadedMatrix[pivotElementRow][i]) <= epsilon)
                {
                    throw new DivideByZeroException("Stožerni element je manji od ili jednak vrijednosti " + epsilon + ". Nije moguće riješiti ovaj sustav pomoću LUP dekompozicije.");
                }
                identityMatrixP.SwitchRows(i, pivotElementRow);
                this.SwitchRows(i, pivotElementRow);
                b.SwitchRows(i, pivotElementRow);

                for (int j = i + 1; j < this.NoOfRows; j++)
                {
                    if (Math.Abs(this.LoadedMatrix[i][i]) <= epsilon)
                    {
                        throw new DivideByZeroException("Nije moguće dijeliti s nulom!!");
                    }
                    this.LoadedMatrix[j][i] /= this.LoadedMatrix[i][i];
                    for (int k = i + 1; k < this.NoOfColumns; k++)
                    {
                        this.LoadedMatrix[j][k] -= this.LoadedMatrix[j][i] * this.LoadedMatrix[i][k];
                    }
                }
            }

            return(identityMatrixP);
        }
示例#2
0
        /// <summary>
        /// Executes LUP decomposition.
        /// </summary>
        /// <param name="epsilon">Constant used for checking if the pivot element is equal to zero.</param>
        /// <param name="b">Vector containing values from the right side of system of linear equations.</param>
        /// <returns>Permutated identity matrix P.</returns>

        public Matrica LUPDecomposition(double epsilon, Matrica b)
        {
            if (this.NoOfRows != this.NoOfColumns)
            {
                throw new ArgumentException("It is not possible to execute LU decomposition over the nonsquare matrix!");
            }

            Matrica identityMatrixP = GenerateIdentityMatrix(this.NoOfRows);
            int     pivotElementRow;

            for (int i = 0; i < this.NoOfColumns - 1; i++)
            {
                pivotElementRow = this.ChoosePivotElement(i, i);
                if (Math.Abs(this.LoadedMatrix[pivotElementRow][i]) <= epsilon)
                {
                    throw new DivideByZeroException("Pivot element is less than or equal to " + epsilon + ". Solve the linear equation system using the LUP decomposition.");
                }
                identityMatrixP.SwitchRows(i, pivotElementRow);
                this.SwitchRows(i, pivotElementRow);
                b.SwitchRows(i, pivotElementRow);

                for (int j = i + 1; j < this.NoOfRows; j++)
                {
                    if (Math.Abs(this.LoadedMatrix[i][i]) <= epsilon)
                    {
                        throw new DivideByZeroException("It is not possible to divide by zero!!");
                    }
                    this.LoadedMatrix[j][i] /= this.LoadedMatrix[i][i];
                    for (int k = i + 1; k < this.NoOfColumns; k++)
                    {
                        this.LoadedMatrix[j][k] -= this.LoadedMatrix[j][i] * this.LoadedMatrix[i][k];
                    }
                }
            }

            return(identityMatrixP);
        }