示例#1
0
        protected void AcceptedClientCallBack(IAsyncResult result)
        {
            try
            {
                TcpListener   listener      = (TcpListener)result.AsyncState;
                TcpClient     client        = listener.EndAcceptTcpClient(result);
                TCPClientBase tcpClientBase = TCPClientBase.GetInstance(client, this.BufferSize);
                lock (_lockObject)
                {
                    if (this.Clients == null)
                    {
                        this.Clients = new List <TCPClientBase>();
                    }
                    if (!this.Clients.Contains(tcpClientBase))
                    {
                        this.Clients.Add(tcpClientBase);
                    }
                }
                tcpClientBase.NetworkStream.Flush();
                tcpClientBase.NetworkStream.BeginRead(tcpClientBase.CacheSync, 0, tcpClientBase.CacheSync.Length, ReadCallBack, tcpClientBase);

                if (IsRunning)
                {
                    listener.BeginAcceptTcpClient(AcceptedClientCallBack, result.AsyncState);
                }
            }
            catch (Exception ex)
            {
                throw ex;
            }
            finally
            { }
        }
示例#2
0
        void ConnectCallBack(IAsyncResult result)
        {
            TcpClient client = (TcpClient)result.AsyncState;

            try
            {
                _client = TCPClientBase.GetInstance(client, this.BuffSize);
                client.EndConnect(result);
                IsConnected = true;
                //处理连接事件 未完成
                //client.GetStream().BeginRead(_client.CacheAsync
            }
            catch (Exception ex)
            { }
            finally
            { }
        }