示例#1
0
 public override void LoadContent(ContentManager Content)
 {
     base.LoadContent(Content);
     textPos = Position;
     font = new GameFont(new Rectangle(WindowRectangle.X + TextXOffset, WindowRectangle.Y + TextYOffset, WindowRectangle.Width - (TextXOffset * 2), WindowRectangle.Height - (TextYOffset * 2)), WindowRectangle.Width - (TextXOffset * 2));
     font.LoadContent(Content, FontColor.Blue);
     font.Text = "";
 }
示例#2
0
        public override void LoadContent(ContentManager Content)
        {
            base.LoadContent(Content);
            infoWnd = Content.Load<Texture2D>("Data\\GFX\\InfoBox");

            font = new GameFont(new Rectangle(WindowRectangle.X + 10, WindowRectangle.Y + 10, WindowRectangle.Width - 20, WindowRectangle.Height - 20), WindowRectangle.Width - 30);
            font.LoadContent(Content, FontColor.Yellow);
            font.MultiLine = true;
        }