public override void OnPreferencesSaved() { // Load user preferences AOOverrideSettings.LoadSettings(); // Update volume according to user preferences UpdateVolume(); }
private IEnumerator WorldLoadedCoroutine() { yield return(new WaitForSeconds(5)); AOOverrideSettings.LoadSettings(); PostProcessifyCamera(); AddVolume(); yield break; }
public override void OnApplicationStart() { // Load user preferences from AOOverrideSettings AOOverrideSettings.RegisterSettings(); }