static int Update(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); ANFramework.ResourceManager obj = (ANFramework.ResourceManager)ToLua.CheckObject <ANFramework.ResourceManager>(L, 1); obj.Update(); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int DestroyGameObject(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); ANFramework.ResourceManager obj = (ANFramework.ResourceManager)ToLua.CheckObject <ANFramework.ResourceManager>(L, 1); UnityEngine.GameObject arg0 = (UnityEngine.GameObject)ToLua.CheckObject(L, 2, typeof(UnityEngine.GameObject)); obj.DestroyGameObject(arg0); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int Instance(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); ANFramework.ResourceManager obj = (ANFramework.ResourceManager)ToLua.CheckObject <ANFramework.ResourceManager>(L, 1); string arg0 = ToLua.CheckString(L, 2); UnityEngine.GameObject o = obj.Instance(arg0); ToLua.PushSealed(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int set_UseAssetBundle(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); ANFramework.ResourceManager obj = (ANFramework.ResourceManager)o; bool arg0 = LuaDLL.luaL_checkboolean(L, 2); obj.UseAssetBundle = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index UseAssetBundle on a nil value")); } }
static int get_Resource(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); ANFramework.Managers obj = (ANFramework.Managers)o; ANFramework.ResourceManager ret = obj.Resource; ToLua.PushObject(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index Resource on a nil value")); } }
static int _CreateANFramework_ResourceManager(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 0) { ANFramework.ResourceManager obj = new ANFramework.ResourceManager(); ToLua.PushObject(L, obj); return(1); } else { return(LuaDLL.luaL_throw(L, "invalid arguments to ctor method: ANFramework.ResourceManager.New")); } } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }