示例#1
0
 static int Update(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 1);
         ANFramework.ResourceManager obj = (ANFramework.ResourceManager)ToLua.CheckObject <ANFramework.ResourceManager>(L, 1);
         obj.Update();
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
示例#2
0
 static int DestroyGameObject(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 2);
         ANFramework.ResourceManager obj  = (ANFramework.ResourceManager)ToLua.CheckObject <ANFramework.ResourceManager>(L, 1);
         UnityEngine.GameObject      arg0 = (UnityEngine.GameObject)ToLua.CheckObject(L, 2, typeof(UnityEngine.GameObject));
         obj.DestroyGameObject(arg0);
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
示例#3
0
 static int Instance(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 2);
         ANFramework.ResourceManager obj = (ANFramework.ResourceManager)ToLua.CheckObject <ANFramework.ResourceManager>(L, 1);
         string arg0 = ToLua.CheckString(L, 2);
         UnityEngine.GameObject o = obj.Instance(arg0);
         ToLua.PushSealed(L, o);
         return(1);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
示例#4
0
    static int set_UseAssetBundle(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            ANFramework.ResourceManager obj = (ANFramework.ResourceManager)o;
            bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
            obj.UseAssetBundle = arg0;
            return(0);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o, "attempt to index UseAssetBundle on a nil value"));
        }
    }
    static int get_Resource(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            ANFramework.Managers        obj = (ANFramework.Managers)o;
            ANFramework.ResourceManager ret = obj.Resource;
            ToLua.PushObject(L, ret);
            return(1);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o, "attempt to index Resource on a nil value"));
        }
    }
示例#6
0
    static int _CreateANFramework_ResourceManager(IntPtr L)
    {
        try
        {
            int count = LuaDLL.lua_gettop(L);

            if (count == 0)
            {
                ANFramework.ResourceManager obj = new ANFramework.ResourceManager();
                ToLua.PushObject(L, obj);
                return(1);
            }
            else
            {
                return(LuaDLL.luaL_throw(L, "invalid arguments to ctor method: ANFramework.ResourceManager.New"));
            }
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e));
        }
    }