public int EnhanceArmor(int original) { return(armor.Boost(original)); }
public int EnhanceCrit(int original) { return(critBooster.Boost(original)); }
public int EnhanceMaxDamage(int original) { return(maxBooster.Boost(original)); }
public int EnhanceAttackSpeed(int original) { return(speedBooster.Boost(original)); }
public int EnhanceMinDamage(int original) { return(minBooster.Boost(original)); }