public static List <Vector3[]> BuildOutlines(WallGrid grid) { return(OutlineGenerator.Generate(grid)); }
public List <Vector3[]> BuildOutlines(WallGrid grid) { var generator = new OutlineGenerator(); return(generator.Generate(grid)); }
public static MeshData BuildWalls(WallGrid grid, IHeightMap floorHeightMap, IHeightMap ceilingHeightMap) { var outlines = OutlineGenerator.Generate(grid); return(WallBuilder.Build(outlines, floorHeightMap, ceilingHeightMap)); }