private static void CreateList( AgentActor agent, List <ActionPoint> source, List <ActionPoint> destination, EventType eventType, bool isDate) { PlayerActor player = Singleton <Manager.Map> .Instance.Player; int searchCount = Singleton <Manager.Map> .Instance.EnvironmentProfile.SearchCount; Dictionary <int, bool> toRelease = DictionaryPool <int, bool> .Get(); foreach (ActionPoint actionPoint1 in source) { if (!Object.op_Equality((Object)actionPoint1, (Object)null) && !Object.op_Equality((Object)actionPoint1.OwnerArea, (Object)null) && (actionPoint1.IsNeutralCommand && !actionPoint1.IsReserved(agent))) { List <ActionPoint> connectedActionPoints = actionPoint1.ConnectedActionPoints; if (!connectedActionPoints.IsNullOrEmpty <ActionPoint>()) { bool flag = false; foreach (ActionPoint actionPoint2 in connectedActionPoints) { if (!Object.op_Equality((Object)actionPoint2, (Object)null) && (!actionPoint2.IsNeutralCommand || actionPoint2.IsReserved(agent))) { flag = true; break; } } if (flag) { continue; } } MapArea ownerArea = actionPoint1.OwnerArea; bool flag1; if (!toRelease.TryGetValue(ownerArea.AreaID, out flag1)) { toRelease[ownerArea.AreaID] = flag1 = Singleton <Manager.Map> .Instance.CheckAvailableMapArea(ownerArea.AreaID); } if (flag1 && (!isDate ? actionPoint1.PlayerEventType : actionPoint1.PlayerDateEventType[(int)player.ChaControl.sex]).Contains(eventType)) { if (eventType == EventType.Search) { SearchActionPoint searchActionPoint = actionPoint1 as SearchActionPoint; if (Object.op_Inequality((Object)searchActionPoint, (Object)null)) { int registerId = searchActionPoint.RegisterID; Dictionary <int, Environment.SearchActionInfo> searchActionLockTable = agent.AgentData.SearchActionLockTable; Environment.SearchActionInfo searchActionInfo1; if (!searchActionLockTable.TryGetValue(registerId, out searchActionInfo1)) { Environment.SearchActionInfo searchActionInfo2 = new Environment.SearchActionInfo(); searchActionLockTable[registerId] = searchActionInfo2; searchActionInfo1 = searchActionInfo2; } if (searchActionInfo1.Count < searchCount) { int tableId = searchActionPoint.TableID; StuffItem itemInfo = agent.AgentData.EquipedSearchItem(tableId); if (agent.SearchAreaID == 0) { if (tableId != 0 && tableId != 1 && tableId != 2 || !searchActionPoint.CanSearch(EventType.Search, itemInfo)) { continue; } } else if (agent.SearchAreaID != searchActionPoint.TableID || !searchActionPoint.CanSearch(EventType.Search, itemInfo)) { continue; } } else { continue; } } } if (ExistsDesiredPAction._navMeshPath == null) { ExistsDesiredPAction._navMeshPath = new NavMeshPath(); } if (agent.NavMeshAgent.CalculatePath(actionPoint1.LocatedPosition, ExistsDesiredPAction._navMeshPath) && ExistsDesiredPAction._navMeshPath.get_status() == null) { destination.Add(actionPoint1); } } } } DictionaryPool <int, bool> .Release(toRelease); }
private static void CreateList( AgentActor agent, List <ActionPoint> source, List <ActionPoint> destination, EventType eventType, bool isFollow, bool isRain) { int searchCount = Singleton <Manager.Map> .Instance.EnvironmentProfile.SearchCount; float meshSampleDistance = Singleton <Resources> .Instance.LocomotionProfile.ActionPointNavMeshSampleDistance; Dictionary <int, bool> toRelease = DictionaryPool <int, bool> .Get(); foreach (ActionPoint actionPoint1 in source) { if (!Object.op_Equality((Object)actionPoint1, (Object)null) && !Object.op_Equality((Object)actionPoint1.OwnerArea, (Object)null) && (actionPoint1.IsNeutralCommand && !actionPoint1.IsReserved(agent))) { List <ActionPoint> connectedActionPoints = actionPoint1.ConnectedActionPoints; if (!connectedActionPoints.IsNullOrEmpty <ActionPoint>()) { bool flag = false; foreach (ActionPoint actionPoint2 in connectedActionPoints) { if (!Object.op_Equality((Object)actionPoint2, (Object)null) && (!actionPoint2.IsNeutralCommand || actionPoint2.IsReserved(agent))) { flag = true; break; } } if (flag) { continue; } } if (!isRain || actionPoint1.AreaType == MapArea.AreaType.Indoor) { MapArea ownerArea = actionPoint1.OwnerArea; bool flag1; if (!toRelease.TryGetValue(ownerArea.AreaID, out flag1)) { toRelease[ownerArea.AreaID] = flag1 = Singleton <Manager.Map> .Instance.CheckAvailableMapArea(ownerArea.AreaID); } if (flag1 && (!isFollow ? actionPoint1.AgentEventType : actionPoint1.AgentDateEventType).Contains(eventType)) { switch (eventType) { case EventType.Eat: StuffItem carryingItem = agent.AgentData.CarryingItem; AgentProfile agentProfile = Singleton <Resources> .Instance.AgentProfile; ItemIDKeyPair[] canStandEatItems = Singleton <Resources> .Instance.AgentProfile.CanStandEatItems; bool flag2 = false; foreach (ItemIDKeyPair itemIdKeyPair in canStandEatItems) { if (carryingItem.CategoryID == itemIdKeyPair.categoryID && carryingItem.ID == itemIdKeyPair.itemID) { flag2 = true; break; } } ActionPointInfo outInfo; if (flag2) { PoseKeyPair eatDeskId1 = agentProfile.PoseIDTable.EatDeskID; PoseKeyPair eatDeskId2 = agentProfile.PoseIDTable.EatDeskID; if (actionPoint1.FindAgentActionPointInfo(EventType.Eat, eatDeskId1.poseID, out outInfo) || actionPoint1.FindAgentActionPointInfo(EventType.Eat, eatDeskId2.poseID, out outInfo)) { break; } continue; } PoseKeyPair eatDishId = agentProfile.PoseIDTable.EatDishID; if (actionPoint1.FindAgentActionPointInfo(EventType.Eat, eatDishId.poseID, out outInfo)) { break; } continue; case EventType.Search: SearchActionPoint searchActionPoint = actionPoint1 as SearchActionPoint; if (Object.op_Inequality((Object)searchActionPoint, (Object)null)) { int registerId = searchActionPoint.RegisterID; Dictionary <int, AIProject.SaveData.Environment.SearchActionInfo> searchActionLockTable = agent.AgentData.SearchActionLockTable; AIProject.SaveData.Environment.SearchActionInfo searchActionInfo1; if (!searchActionLockTable.TryGetValue(registerId, out searchActionInfo1)) { AIProject.SaveData.Environment.SearchActionInfo searchActionInfo2 = new AIProject.SaveData.Environment.SearchActionInfo(); searchActionLockTable[registerId] = searchActionInfo2; searchActionInfo1 = searchActionInfo2; } if (searchActionInfo1.Count < searchCount) { int tableId = searchActionPoint.TableID; StuffItem itemInfo = agent.AgentData.EquipedSearchItem(tableId); if (agent.SearchAreaID == 0) { if (tableId != 0 && tableId != 1 && tableId != 2 || !searchActionPoint.CanSearch(EventType.Search, itemInfo)) { continue; } break; } if (agent.SearchAreaID != searchActionPoint.TableID || !searchActionPoint.CanSearch(EventType.Search, itemInfo)) { continue; } break; } continue; } break; case EventType.Warp: WarpPoint warpPoint = actionPoint1 as WarpPoint; Dictionary <int, List <WarpPoint> > dictionary; List <WarpPoint> warpPointList; if (!Object.op_Inequality((Object)warpPoint, (Object)null) || !Singleton <Manager.Map> .Instance.WarpPointDic.TryGetValue(ownerArea.ChunkID, out dictionary) || (!dictionary.TryGetValue(warpPoint.TableID, out warpPointList) || warpPointList.Count < 2)) { continue; } break; } if (SetDesiredAllNearAction._navMeshPath == null) { SetDesiredAllNearAction._navMeshPath = new NavMeshPath(); } NavMeshHit navMeshHit; if (agent.NavMeshAgent.CalculatePath(actionPoint1.LocatedPosition, SetDesiredAllNearAction._navMeshPath) && SetDesiredAllNearAction._navMeshPath.get_status() == null && NavMesh.SamplePosition(actionPoint1.LocatedPosition, ref navMeshHit, meshSampleDistance, agent.NavMeshAgent.get_areaMask())) { destination.Add(actionPoint1); } } } } } DictionaryPool <int, bool> .Release(toRelease); }