示例#1
0
        /// <summary>
        /// Deep clone with the given original Node.
        /// </summary>
        internal override void Copy(AIControllerSerializer serializer, Node originalNode)
        {
            base.Copy(serializer, originalNode);
            AnyState original = (AnyState)originalNode;

            m_output = serializer.GetCopyOf(original.m_output);
        }
        /// <summary>
        /// Deep clone with the given original Node.
        /// </summary>
        internal override void Copy(AIControllerSerializer serializer, Node originalNode)
        {
            base.Copy(serializer, originalNode);
            SubCondition original = (SubCondition)originalNode;

            m_input       = serializer.GetCopyOf(original.m_input);
            m_outputTrue  = serializer.GetCopyOf(original.m_outputTrue);
            m_outputFalse = serializer.GetCopyOf(original.m_outputFalse);
        }
        public void Copy(AIControllerSerializer serializer, ConnectionPort original)
        {
            m_node = serializer.GetCopyOf(original.m_node);

            m_connectedPorts = new ConnectionPort[original.m_connectedPorts.Length];
            for (int i = 0; i < original.m_connectedPorts.Length; i++)
            {
                m_connectedPorts[i] = (serializer.GetCopyOf(original.m_connectedPorts[i]));
            }
        }
示例#4
0
        /// <summary>
        /// Deep clone with the given original Node.
        /// </summary>
        internal override void Copy(AIControllerSerializer serializer, Node originalNode)
        {
            base.Copy(serializer, originalNode);
            State original = (State)originalNode;

            m_input          = serializer.GetCopyOf(original.m_input);
            m_output         = serializer.GetCopyOf(original.m_output);
            m_onEnterOutput  = serializer.GetCopyOf(original.m_onEnterOutput);
            m_onUpdateOutput = serializer.GetCopyOf(original.m_onUpdateOutput);
            m_onExitOutput   = serializer.GetCopyOf(original.m_onExitOutput);
        }
        internal void Copy(AIControllerSerializer serializer, AIController original)
        {
            isCopy       = true;
            m_entryState = serializer.GetCopyOf(original.m_entryState);
            m_anyState   = serializer.GetCopyOf(original.m_anyState);

            m_nodes = new List <Node> ();
            foreach (Node originalNode in original.m_nodes)
            {
                m_nodes.Add(serializer.GetCopyOf(originalNode));
            }
        }
        /// <summary>
        /// Creates a deep copy of the given controller.
        /// </summary>
        /// <param name="originalController">The controller to copy.</param>
        /// <returns>Returns a deep copy of the given controller.</returns>
        public static AIController Copy(AIController originalController)
        {
            // Create a copy of the existing controller.
            AIControllerSerializer serializer = new AIControllerSerializer {
                m_originalController = originalController,
                m_copiedController   = Object.Instantiate(originalController)
            };

            // create a copy of all nodes and port references.
            foreach (Node originalNode in serializer.m_originalController.nodes)
            {
                Node copyNode = Object.Instantiate(originalNode);
                copyNode.name = originalNode.name;
                serializer.m_nodes.Add(originalNode, copyNode);

                foreach (ConnectionPort originalPort in originalNode.ports)
                {
                    ConnectionPort copyPort = Object.Instantiate(originalPort);
                    copyPort.name = originalPort.name;
                    serializer.m_ports.Add(originalPort, copyPort);
                }
            }

            // deep copy port references.
            foreach (ConnectionPort originalPort in serializer.m_ports.Keys)
            {
                ConnectionPort copyPort = serializer.m_ports[originalPort];
                copyPort.Copy(serializer, originalPort);
            }

            // deep copy node references.
            foreach (Node originalNode in serializer.m_nodes.Keys)
            {
                Node copyNode = serializer.m_nodes[originalNode];
                copyNode.Copy(serializer, originalNode);
            }

            // deep copy controller references.
            serializer.m_copiedController.Copy(serializer, serializer.m_originalController);

            return(serializer.m_copiedController);
        }
示例#7
0
        /// <summary>
        /// Deep clone with the given original Node.
        /// </summary>
        internal virtual void Copy(AIControllerSerializer serializer, Node originalNode)
        {
            m_controller = serializer.copiedController;

            m_inputs = new ConnectionPort[originalNode.m_inputs.Length];
            for (int i = 0; i < originalNode.m_inputs.Length; i++)
            {
                m_inputs[i] = serializer.GetCopyOf(originalNode.m_inputs[i]);
            }

            m_outputs = new ConnectionPort[originalNode.m_outputs.Length];
            for (int i = 0; i < originalNode.m_outputs.Length; i++)
            {
                m_outputs[i] = serializer.GetCopyOf(originalNode.m_outputs[i]);
            }

            m_ports = new ConnectionPort[originalNode.m_ports.Length];
            for (int i = 0; i < originalNode.m_ports.Length; i++)
            {
                m_ports[i] = serializer.GetCopyOf(originalNode.m_ports[i]);
            }
        }