示例#1
0
        public static void OnObjectListsGUI(CustomTargetTool context)
        {
            if (context == null)
            {
                return;
            }

            RigidBodyTool.OnRigidBodyListGUI(context.CollectComponentsInChildred <RigidBody>().ToArray(), context);

            GUI.Separator();

            RigidBodyTool.OnConstraintListGUI(context.CollectComponentsInChildred <Constraint>().ToArray(), context);

            GUI.Separator();

            RigidBodyTool.OnShapeListGUI(context.CollectComponentsInChildred <Shape>().ToArray(), context);
        }
示例#2
0
        public static void OnObjectListsGUI(ScriptComponent context, GUISkin skin)
        {
            if (context == null)
            {
                return;
            }

            RigidBodyTool.OnRigidBodyListGUI(context.GetComponentsInChildren <RigidBody>(), context, skin);

            GUI.Separator();

            RigidBodyTool.OnConstraintListGUI(context.GetComponentsInChildren <Constraint>(), context, skin);

            GUI.Separator();

            RigidBodyTool.OnShapeListGUI(context.GetComponentsInChildren <AGXUnity.Collide.Shape>(), context, skin);
        }