public sealed override void OnInspectorGUI() { if (Utils.KeyHandler.HandleDetectKeyOnGUI(this.targets, Event.current)) { return; } if (IsMainEditor && !typeof(ScriptableObject).IsAssignableFrom(target.GetType())) { var controlRect = EditorGUILayout.GetControlRect(false, 0.0f); if (m_icon == null) { m_icon = IconManager.GetIcon("algoryx_white_shadow_icon"); } if (m_icon != null) { if (m_hideTexture == null) { #if UNITY_2019_3_OR_NEWER var hideColor = Color.Lerp(InspectorGUI.BackgroundColor, Color.white, 0.03f); #else var hideColor = InspectorGUI.BackgroundColor; #endif m_hideTexture = GUI.CreateColoredTexture(1, 1, hideColor); } var hideRect = new Rect(controlRect.x, #if UNITY_2019_3_OR_NEWER controlRect.y - 1.25f * EditorGUIUtility.singleLineHeight - 2, #else controlRect.y - 1.00f * EditorGUIUtility.singleLineHeight - 1, #endif 18, EditorGUIUtility.singleLineHeight + 2); UnityEngine.GUI.DrawTexture(hideRect, m_hideTexture); var iconRect = new Rect(hideRect); iconRect.height = 14.0f; iconRect.width = 14.0f; #if UNITY_2019_3_OR_NEWER iconRect.y += 2.5f; #else iconRect.y += 1.5f; #endif iconRect.x += 3.0f; UnityEngine.GUI.DrawTexture(iconRect, m_icon); } InspectorGUI.BrandSeparator(); } GUILayout.BeginVertical(); ToolManager.OnPreTargetMembers(this.targets); DrawMembersGUI(this.targets, null, serializedObject); ToolManager.OnPostTargetMembers(this.targets); GUILayout.EndVertical(); }
private void LicenseDataGUI(LicenseData data) { var highlight = m_licenseData.Count > 1 && !IsUpdatingLicenseInformation && !AGXUnity.LicenseManager.IsBusy && data.LicenseInfo.UniqueId == AGXUnity.LicenseManager.LicenseInfo.UniqueId; if (highlight && m_activeLicenseStyle == null) { m_activeLicenseStyle = new GUIStyle(InspectorEditor.Skin.Label); } // The texture is deleted when hitting stop in the editor while // m_activeLicenseStyle != null. if (m_activeLicenseStyle != null && m_activeLicenseStyle.normal.background == null) { m_activeLicenseStyle.normal.background = GUI.CreateColoredTexture(1, 1, Color.Lerp(InspectorGUI.BackgroundColor, Color.green, 0.025f)); } var licenseFileButtons = new InspectorGUI.MiscButtonData[] { InspectorGUI.MiscButtonData.Create(MiscIcon.Update, () => { RefreshLicense(data); }, UnityEngine.GUI.enabled && data.LicenseInfo.Type == AGXUnity.LicenseInfo.LicenseType.Service, "Refresh license from server."), InspectorGUI.MiscButtonData.Create(MiscIcon.EntryRemove, () => { var deactivateDelete = EditorUtility.DisplayDialog("Deactivate and erase license.", "Would you like to deactivate the current license " + "and remove the license file from this project?\n\n" + "It's possible to activate the license again in this " + "License Manager and/or download the license file again " + "from the license portal.", "Yes", "Cancel"); if (deactivateDelete) { AGXUnity.LicenseManager.DeactivateAndDelete(data.Filename); StartUpdateLicenseInformation(); } }, UnityEngine.GUI.enabled, "Deactivate and erase license file from project.") }; var highlightScope = highlight ? new EditorGUILayout.VerticalScope(m_activeLicenseStyle) : null; InspectorGUI.SelectableTextField(GUI.MakeLabel("License file"), data.Filename, licenseFileButtons); InspectorGUI.SelectableTextField(GUI.MakeLabel("License type"), data.LicenseInfo.TypeDescription); InspectorGUI.Separator(1, 6); InspectorGUI.LicenseEndDateField(data.LicenseInfo); EditorGUILayout.EnumFlagsField(GUI.MakeLabel("Enabled modules", false, data.LicenseInfo.EnabledModules.ToString()), data.LicenseInfo.AllModulesEnabled ? AGXUnity.LicenseInfo.Module.All : data.LicenseInfo.EnabledModules, false, InspectorEditor.Skin.Popup); InspectorGUI.SelectableTextField(GUI.MakeLabel("User"), data.LicenseInfo.User); InspectorGUI.SelectableTextField(GUI.MakeLabel("Contact"), data.LicenseInfo.Contact); highlightScope?.Dispose(); }